this is a 3d platformer i made with my brother burak can uşar for mağara jam #3. the theme was “system error”. you play as a virus inside a computer, trying to ruin the system.
even though the jam was 72 hours long, i was attending driving school during the day, so we built everything from scratch in just 1.5 days.
your goal is to destroy the system. you do this by completing tasks like deleting files. while doing that, you can have fun by interacting with the os.
the actual gameplay relies on interacting with the os. you can open or close windows, drag files around, and click on things to create chaos.
we designed everything in magica voxel. partly because it fits the theme, but mostly because we didn’t have time for high-res assets.
making it
we used unity and c#. developing a game in 36 hours is a challenge. driving school during the day, coding at night. for a game that we made in that time, i’m proud of it.